AI Insights · Timothy · October 2021
Top 5 Disney Games Performance in Venezuela Q3 2021
In Q3 2021, the top 5 Disney games in Venezuela saw varied performance in weekly downloads, revenue, and active users. Sensor Tower provides more detailed insights.
During the third quarter of 2021, the top 5 Disney games in Venezuela showcased diverse trends in terms of downloads, revenue, and active users. Here's a closer look at their performance:
Marvel Contest of Champions, published by Kabam Games, Inc., experienced a fluctuating trend in weekly revenue, starting at around $400 in late June and ending at approximately $85 by the end of September. Weekly downloads saw a significant increase mid-quarter, peaking at 444 in the week of August 23, while active users showed a slight decline from around 4K to approximately 3.2K throughout the quarter.
MARVEL Future Fight, developed by Netmarble, saw a notable peak in revenue in early August, reaching around $312. Downloads surged in early September to approximately 2.6K, while active users also saw a peak in early September at about 7K, before declining to around 3.6K by the end of the quarter.
Star Wars™: Galaxy of Heroes, from Electronic Arts, had a stable active user base, starting at around 6.5K and peaking at approximately 7.7K in mid-September. Downloads saw an upward trend towards the end of the quarter, reaching about 406 in the week of September 20. Revenue, however, varied significantly, peaking at around $208 in early July and dropping to zero by the end of September.
The Simpsons™: Tapped Out, also from Electronic Arts, maintained a steady download rate, averaging around 2.5K to 3K downloads per week. Active users increased steadily throughout the quarter, from around 13.8K to about 15.1K. Revenue varied, with notable peaks at around $155 in late June and $98 at the end of September.
MARVEL Future Revolution, another title from Netmarble, saw a strong start in late August with around 7.4K downloads and revenue of $10. However, both downloads and active users declined significantly by the end of the quarter, with downloads dropping to 216 and active users to around 1.2K.
For more detailed insights and data, visit Sensor Tower.